Frequently Answered Questions

HOW DO YOU PROMOTE PRODUCTS?

Our primary goal is to help Game Developers and Game Dev Product Vendors be successful.  We use several strategies to market and promote products on TheGameDevStore.com

Strategy #1: Drive Traffic to TheGameDevStore.com

Methods:

  1. Affiliate Marketing
  2. Conversational Marketing
  3. Paid Advertisement
  4. Word-Of-Mouth

Strategy #2: Discounts & Promotions

Methods:

  1. Various Blitz Sales (24hrs)
  2. Bundles
HOW ARE PRICES SET?

Product Sellers set their own Low and High Price Points. TheGameDevStore.com sets the Discount and Promotion Sale Price which will not go below the Seller’s Low Price Point.

WHAT DOES THE LOW AND HIGH PRICE POINT MEAN?

TheGameDevStore.com can apply Discounts and Promotions at anytime without notice. The Low and High Price Point are set by Product Vendor’s to provide Pricing that is mutually beneficial to the Buyer and Seller via Discounts and Promotions. 

Low Price Point is the absolute lowest sale price for a product. Discounts never drop Sale Price below the Lowest Price Point. 

High Price Point is the sale price for a product with consideration to Low Price Point (Profit Margin), TheGameDevStore.com’s Discounts and Retail Sale Markup. There is no limitation to the High Price Point, we recommend setting it in the range of 30-75% above the Low Price Point.

TheGameDevStore.com’s applies an 20% Retail Sale on the Customer’s Total Sale at Checkout. The Retail Sale can influence the Lowest Price Point’s Profit Margin.

HOW MUCH SHOULD I PRICE MY PRODUCTS FOR?

The price for your product offer is entirely up to you.  You select a Low and High Price Point for your product offer.

TheGameDevStore.com adds a 20% Retail Sale markup to the Customer’s Purchase Total.

CAN I OFFER DISCOUNTS ON MY PRODUCTS?

No, to avoid conflict with TheGameDevStore.com Discounts and Promotions. Vendors may only decrease their Products Low Price Point after 30 days. The High Price Point can be decreased or increased after 30 Days. Changes to Low/High Price Points require Approval.

WHAT HAPPENS ONCE I HAVE SUBMITTED A PRODUCT?

When you submit a Product to TheGameDevStore.com for review, we’ll respond within 1 – 14 days with Approved or Declined dependent on products pending review and the amount of research required during review of your product.

Approved – if your product meets the quality standards and there are no issues with it then it will be accepted and will automatically become available to browse and purchase.
Declined – if your product  doesn’t meet the required quality or is considered to be unacceptable for any other reason, we’ll provide recommendations for corrections in which you can implement and resubmit.

We reserve the right to decline any product that is not compatible with TheGameDevStore.com’s brand image on a case-by-case basis.

WHAT ARE MY RIGHTS AFTER AGREEING TO HAVE MY PRODUCTS SOLD ON THE MARKETPLACE?

For Core Products, you retain full ownership Rights of your product and can redistribute it through other online stores. In fact, we encourage our vendors to redistribute their products in several online stores to diversify exposure and sales.

For Mods, you retain full ownership Rights with distribution limited TheGameDevStore.com Marketplace to avoid conflicts with other online store Terms, Conditions, End User Agreements, and other Licenses. 

You’re granting TheGameDevStore.com a non-exclusive right to distribute your content via the Marketplace and use it in marketing.

You’re granting members of TheGameDevStore.com permission to create and sell Mods for your Core Products and Mods via TheGameDevStore.com Marketplace.

For more detail please see Terms and Conditions: Rights

WHAT IS COMMUNITY-DRIVEN ASSET MODDING?

Community-Driven Asset Modding is the creation of accessories (interchangeable parts and materials), add-ons, extensions and plugins (referred to as Mods) for each others Assets and Applications, and sell them in TheGameDevStore.com Marketplace.

WHAT ASSET QUALIFIES AS AN ACCESSORY, ADD-ON, EXTENSION, OR PLUG-IN?
  1. Accessory: A 3D Asset that is attached to another 3D Asset to change its appearance or function.
    • Examples
      1. Armor Plating  
  2. Add-ons: Script/Code and Media Packages that adds a singular functionality to another Software/Middleware System/SubSystem.
  3. Plug-ins: Script/Code Modules that adds multiple features to another Software/Middleware System/SubSystem.
  4. Extensions: Media/Script Assets that inherits from another asset, adding additional functionality. 

 

 

 

WHAT GAME DEV SUITES AND GAME ENGINES CAN I LIST ASSETS FOR?

There are technically no restrictions on which Game Dev Suites/Engines you can create assets for and upload to Marketplace.

We personally work with State-of-the-Art 3D Game Dev Suites like UnrealEngine, Unity, CryEngine, Lumberjack and encourage development of assets for these game development suites.  We also encourage the inclusion of raw format files to expand compatibility across the largest number of Game Development Suites possible.

WHAT TYPES OF DIGITAL FORMATS CAN I UPLOAD?

Anything in Digital format related to Game Development:

  • PDF, MP3, MP4:
    • ebooks & audiobooks, videos, media
  • FBX, 3DS, WAV:
    • assets: 2D/3D/audio/script/code
    • accessories: interchangeable asset parts, pieces, materials, more.
  • PDF, DOC, TXT
    • virtuals & tangibles
  • ENGINE SPECIFIC FORMATS
    • U34: UASSET, UMAP
  • EXE
    • game/tool applications & mods.
HOW WILL I BE PAID FOR MY PRODUCT SALES?

All payments are currently managed through Paypal and you’ll be paid monthly within 30 days following the end of any month where there is an accumulated account balance greater than $100. An Account balance under $100 will be paid within one calendar year.

HOW CAN I CHANGE MY ORDER ONCE IT’S BEEN PLACED?

TBD

HOW CAN I PAY FOR MY ORDER?

All payments are currently managed through Paypal. 

CAN USERS MODIFY, RESELL OR TRANSFER PRODUCTS ONCE THEY PURCHASE AND DOWNLOAD IT?

All products sold are non-transferable, thus users cannot redistribute your product or variations without you granting a Licence to do so. However, TheGameDevStore.com promotes community-driven asset mods and facilitates the sales of modifications in a fashion that is profitable to you.

Mods

Users can create Add-ons, Accessories, Extensions and Plugins compatible with your Product and sell them separately only in  TheGameDevStore.com Marketplace. We refer to these collectively as ‘Mods’ which must maintain a dependent relationship to your product and cannot fully function alone.

Example:

For example, lets say you sell a Skinned Model. A user may create new skins for your model. They are only allowed to sell the new skins independently as add-ons to the original model. They cannot include the original skin nor model in the package. 

This creates a dependency on the original model for the new skins to be applied. This also creates an opportunity for bundles. Overall Mod Dependencies promotes more sales for the original model and more choices for Buyers.

Alts

Modifications applied directly to your product, which cannot be sold separately are referred to as Alterations (‘Alts’). TheGameDevStore.com can facilitate Users selling Alts by providing a Subvendors License. A Subvendor License is a simple contract between you and the subvendor to split the profit from the sale of the ‘Alt’. TheGameDevStore.com. The percentages Split ratio can vary between you and subvendor and are applied to the Sale price of the product. 

Due to the additional preparation required Administrative fees are applied.

 

WHO IS RESPONSIBLE FOR TESTING, SUPPORTING AND UPDATING PRODUCTS?

Sellers are responsible for quality assurance testing, support, and updating their products to ensure the best user experience. TheGameDevStore.com reserves the right to remove the product based on user complaints until issues are resolved.

HOW DO I UPDATE MY PRODUCTS ON THE MARKETPLACE?

TBD

HOW CAN I MAKE SUGGESTIONS OR FIND OUT MORE?

You can post Suggestions, Complaints, and Compliments  in the Community Forum. This is best place to share and get input from other Members. We will also accept Suggestions, Complaints, and Compliments via Email, Contact Forms, and Instant Messaging.

HOW DO I REMOVE MY PRODUCT FROM THE THEGAMEDEVSTORE.COM?

If you no longer desire to sell your product on TheGameDevStore.com, simply send an email (from the same email address associated with your TheGameDevStore.com account) to [email protected] requesting an product removal with the following information:

  1. Vendor Username
  2. Product SKU
  3. Reason for Removal

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