by thegamedevstore | Jul 15, 2021 | General
OSMIUM is a Blueprints-based Static Mesh Object Construction / Destruction Subsystem (+ Network Replication Support) that leverages Unreal Editor to create Static Mesh Instancing Composites (SMI Composite) with High Performance Instanced Static Mesh Components....
by thegamedevstore | Jan 9, 2021 | General
Working Title:ruck·us/ˈrəkəs/ nounnoun: ruckus; plural noun: ruckuses a disturbance or commotion. Description: Players battle in a world of intermixed art style and design using Gun Kata Mechanics {dual firearms / dual melee | half/half}, Player Activated...
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