by thegamedevstore | Oct 17, 2023 | General
<iframe width=”560″ height=”315″ src=”https://mobile.oorbit.com/#/embed/v8supercamv8″ title=”V8 SUPERCAM” frameborder=”0″ allow=”accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope;...
by thegamedevstore | Oct 14, 2023 | General
V8 SUPERCAM [Playable Demo] – V8 SUPERCAM is a Dynamic Multi-Perspective ‘Hyper-Cinematic’ Camera System supporting Player Controlled Transitions between First-Person, Over-the-Shoulder, Third-Person, Top-Down, Isometric, Side View, Second-Person,...
by thegamedevstore | Jul 15, 2021 | General
OSMIUM is a Blueprints-based Static Mesh Object Construction / Destruction Subsystem (+ Network Replication Support) that leverages Unreal Editor to create Static Mesh Instancing Composites (SMI Composite) with High Performance Instanced Static Mesh Components....
by thegamedevstore | Jan 9, 2021 | General
Working Title:ruck·us/ˈrəkəs/ nounnoun: ruckus; plural noun: ruckuses a disturbance or commotion. Description: Players battle in a world of intermixed art style and design using Gun Kata Mechanics {dual firearms / dual melee | half/half}, Player Activated...
by thegamedevstore | Dec 28, 2020 | General
Unlock and Free Players from a confined Perspective. Switch between multiple perspectives on-demand in real-time. Transition Smoothly between each Perspective, any order. Use the concept of Mount & Focus with Sticky Mechanic to attach Perspective on any stationary...
by thehlsteam01 | Dec 28, 2020 | General
Alien race Xiety is invading Earth, unleashing Colossal-sized Monsters who come to be known as Orions. These massive Monstrosity weld otherworldly powers, terraforming the planet. Mankind struggles to fight back against the Orions and Xiety Technology. Near the brink...
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