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Description |
GOD of DREAMS is a Next Gen 3D FTPS/RPG MMO Sandbox & Asset Store powered by UnrealEngine 4. It was originally intended to be an Interactive 3D Playground to highlight TheGameDevStore.com Modular Assets. But, As Game Developers, we wanted to put more emphasis on ‘Game’. GOD of DREAMS draws inspiration from Playstation Home, Garry’s Mod, The Sandbox, VR Chat, Kingdom Hearts, and several FPS games. Built on a Multiplayer FTPS/RPG ‘Game Framework’ providing several popular FPS Game Mode presets using modular game mechanics (Mutators), Players collaboratively construct Environments and Entities, play testing assets during game-play. Players create and host “Dreamworlds” game world simulation servers to intermix different Themes, Art Styles, Game Mechanics. Dreamworlds are interconnected via “Transportals” in which Players transfer between Dreamworlds individually or in groups. With this network architecture GOD of DREAMS will introduce the concept Game World Simulation Interaction (that is, to communicate data, and to synchronize actions), allowing different Game World simulations to dynamically merge content, game mechanics, players, etc. Players will be able to clone, modify, combine, extend sections of existing DreamWorlds to create new ones. Traditional Games lock the content into their game world. Our Game, extends the content beyond our game world. Players can purchase any of the digital content within the game worlds for download/use on-demand at anytime.
Features:
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Team Name | HEADLESS DREAMERS | ||||||||||||||||||||||||||||||||||||||||
Talent Required |
We’re building a in-house Content Creation Team to support the GOD of DREAMS and promote the concept of Modular Asset Modding to new Vendors joining the Community. The goal of establishing an in-house Content Creation Team is to influence high quality, high performance, and compatibility standards between Modular Parts Mods. Mods must be compatible with the base product they’re linked to. Any and all game-ready assets produced by the team will be published to the website for immediate distribution, commission, and inspiration. Dreamworld Server/Client communicate to TheGameDevStore Server via Custom HTTP API providing in-app purchases / download management, matchmaking, scoreboards, and other online subsystem services.
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Compensation |
With our compensation plan, our Developers will generate high percentage royalty (70%+) in a shorter time-frame because they do not have to wait on a finished to game product to receive royalties. This is far superior compensation model, compared to the traditional Royalty model that will only produce an avg 10% Royalty, if the product is ever completed and published. Our Compensation Plan
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Website | https://thegamedevstore.com | ||||||||||||||||||||||||||||||||||||||||
Contact | Live Chat: https://discord.gg/aznrkRF Email: [email protected] Interested in MMO Development? Join here. Not interested in MMO, but, interested in selling Modular Assets? Register here. |
HeadlessStudios.com will produce several games within GOD of DREAMS multiverse in episodes. Each varied significantly in genre gameplay, lore, and artstyle. Some may cross share ‘tie-in’ content (Persons, Places, Things) to create an loosely-connected Mythos (using similar to JJAbrams Cloverfield Franchise). Examples: GOD of DREAMS: The Headless Dreamer – Cyberpunk Lovecraftian Cosmic Horror (CthulhuPunk) Detective Story – Features Multi-Singleplayer ( Single Player Game world in which other Players can enter on-demand their game sessions and play as NPCs [friend or foe]); 3 Player Copilot in which Three players control a single protagonist, Story Character Customization. Photo-Memory Mechanic. Concepts of Fractal… Read more »