by thegamedevstore | Aug 26, 2020 | General
PROCROC (Bone-Driven Deforming System aka Morphbones ) that started as a Design-time and Run-time Procedural Generation System to create infinite variations for {Pebbles, Rocks, Boulders, Meteorites, Asteroids}. But, evolved into a Dynamic Modular Construction Kit for...
by thegamedevstore | Jul 24, 2020 | General
Morpheus Transformorph is Real-time Multiplayer Skeletal Mesh Customization System using Bone Transformorphing. Transformorph ANY Skeletal Mesh: Humanoids Multi-peds / Non-Humanoids Vehicles Modular Skeletal Meshes Weapons Others Availabile On: TheGameDevStore.com...
by thegamedevstore | Jul 30, 2019 | General
Provides API for Online Subsystem Services in which UE4 Game Server/Clients communicate your directly with your WordPress-powered Website. Online Subsystem Services: User Registration & Authentication Server/Client Registration, Presence & Matchmaking Users,...
by thegamedevstore | Jul 25, 2019 | General
Project Title Description GOD of DREAMS is a Next Gen 3D FTPS/RPG MMO Sandbox & Asset Store powered by UnrealEngine 4. It was originally intended to be an Interactive 3D Playground to highlight TheGameDevStore.com Modular Assets. But, As Game Developers, we...
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